And Ideally Eventually Make Videos Showing And Explaining The Process Behind It. Because If I Rush It, It Will Certainly Fail.Īs I Stated Before I Will Continue To Leave Updates On This Subject. In Addition To The Fact That I Am Literally A Single Person 'For The Time Being' This May Take Over A Year 'To Get Started' Let Alone Making A Functional Game That Is Enjoyable To Play And That Lives To Expectations. The Consequence Of That, For Better Or For Worse, Is There Will Have To Be Many Changes To The Game (Title, Items, Gameplay, Story) To Avoid Any Potential Legal Consequence And/Or Essentially Being Labeled As A "Copy-Cat" Even Though It's Out Of Love For This Game.Īs I Plan On Having Everything In The Game To Be Made From Scratch, From Textures To Objects, Entities To Even 'Ideally' Sounds And Music. Something To Keep In Mind Unless The Rights For Castle Miner Z Shift Or DigitalDNA Games Is Revived Castle Miner Z As We Know It Will Not Return. As Such I'm Gonna Mainly Focus On That Aspect Going In Which Will Probably Be The Hardest For Me Personally. So I'm Pretty Confident In My Ability To Produce Different 3d Models (And It's Only Been 10 Days On Blender) But My Coding Is Lacking (Will Still Model On The Side).
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